SloClap later explained that it had contacted Sony and was working with the company to help resolve the problems players were encountering on PlayStation when trying to install the early access release of Sifu.
At around 2 p.m. EST, according to SloClap, the issues should be fixed and players should now be able to download the early version of the game. However, many players continued to report problems with downloading and installing it, leading to SloClap offering some possible steps to take, like restarting the console, to help players finally get things working.
Though, it shouldn’t take a bunch of weird steps and restarts to simply download a game you bought.
As a result of this whole messy launch, SloClap also explained that it will provide “an exclusive gift” to all Digital Deluxe Edition owners and will have more details “soon.”
While this isn’t the first time we’ve seen a studio use early access to help sell a more expensive version of its game, it’s still a strange strategy.
Make no mistake, Sifu came out today. Even if some folks can’t actually download the game, it came out today. Small early access periods like this, which are locked behind more expensive editions, aren’t early access. Instead, it’s more like a weird two-day delay for anyone not willing to fork over an extra few bucks. And once the game’s out, the more expensive edition of the game loses one of its big selling points.
Plus, if you couldn’t even play the game for most of the early access period, I’d imagine you think this whole thing was a total waste of time and money. Once again, probably best to stop pre-ordering games.
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